SM2 Ops

Unofficial fan app. Not affiliated with Games Workshop or Saber Interactive.

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Vanguard

Hooks a target, kicks in, and fights up close.

Signature: Grapnel Launcher. Contested health comes back 50% faster.

Core

Choose 1. Live-tree levels: 2, 10, 18.

  • Moving Target Level 2. Killing a foe from a distance of more than 30 metres restores Ability Charge by 10%.
  • Melee Mastery Level 10. Melee damage is 10% higher against Majoris-level and higher foes.
  • Upper Hand Level 18. After a clean Parry, Block, or Dodge, heavy hits do not stagger you or knock you back for 10 seconds.

Core

Choose 1. Live-tree levels: 3, 11, 19.

  • Duellist Level 3. Clean parry and clean block windows increase by 50%.
  • Close-Combat Focus Level 11. Incoming ranged damage is 20% lower.
  • Conviction Level 19. When your armour is fully depleted, you take 25% less health damage for 10 seconds.

Core

Choose 1. Live-tree levels: 4, 12, 20.

  • Retribution Level 4. When your ranged Weapon's magazine is empty, melee damage is 30% higher.
  • Consecutive Execution Level 12. Killing 7 foes in rapid succession restores Equipment Charge by 1. The wait is 90 seconds.
  • Honed Reactions Level 20. When your health is less than 50%, your clean dodge window is doubled.

Team

Choose 1. Live-tree levels: 5, 13, 21.

  • Melee Champion Level 5. All teammates deal 15% more melee damage.
  • Unmatched Zeal Level 13. Melee Finishers of Extremis- or Terminus-level foes additionally restore health by 30% for any teammate.
  • Inner Fire Level 21. All teammates can restore Ability Charge by 15% by performing Finishers on Majoris-level or higher foes.

Gear

Choose 1. Live-tree levels: 6, 14, 22.

  • Restless Fortitude Level 6. After a Diving Kick, you take 40% less ranged damage for 10 seconds.
  • Shock Wave Level 14. Diving Kick additionally deals damage in a 5-metre radius.
  • Collateral Damage Level 22. Diving Kick deals 50% more damage and additionally damages foes on the way to the Grapnel Launcher's target.

Gear

Choose 1. Live-tree levels: 7, 15, 23.

  • Zone of Impact Level 7. Performing a Finisher with the Grapnel Launcher deals damage to nearby foes.
  • Tenacity Level 15. After a ranged kill of a Majoris-level or higher foe, Diving Kick's damage increases by 130%. The wait is 15 seconds.
  • Tip of the Spear Level 23. Foes hit by Diving Kick take 15% more ranged damage for 10 seconds.

Gear

Choose 1. Live-tree levels: 8, 16, 24.

  • Thrill of the Fight Level 8. After a clean Parry, Block, or Dodge, you take 20% less health damage for 5 seconds.
  • Grim Determination Level 16. When Grapnel Launcher is in cooldown, Weapon damage is 15% higher.
  • Combat Readiness Level 24. Grapnel Launcher returns 20% faster.

Signature

Choose 1. Live-tree levels: 9, 17, 25.

  • Tactical Prowess Level 9. Grapnel Launcher can activate a Finisher not only on Incapacitated foes but also on those who have less than 33% health (except Terminus level), and performing a Finisher with the Grapnel Launcher restores its Charge.
  • Emperor's Blessing Level 17. Taking Lethal damage restores all armour instead of Incapacitating you. The wait is 120 seconds.
  • Adrenaline Rush Level 25. Melee kills of Majoris-level or higher foes restore health by 5%.

Prestige

Choose 4. Choose up to 4. Tier 1 opens at prestige 1. Tier 2 opens at prestige 2. The game locks the set once all four prestige levels are open.

  • Battlefield Awareness Tier 1, from Prestige 1. If a target is within 8 metres, you deal 10% more ranged damage.
  • Exigency Charge Tier 1, from Prestige 1. When your health is less than 25%, Ability Charge regenerates 15% faster.
  • Indomitable Spirit Tier 1, from Prestige 1. While performing a gun strike, heavy hits do not stagger you or knock you back.
  • Fortitude Tier 2, from Prestige 2. Health is 15% higher.
  • Launch Restoration Tier 2, from Prestige 2. Using the Grapnel Launcher restores 1 armour segment.
  • Restoration Tier 2, from Prestige 2. Killing 7 foes in rapid succession restores 1 armour segment. The wait is 15 seconds.
  • Well Equipped Tier 2, from Prestige 2. Equipment damage is 20% higher.

Weapons

FAQ

What is the best Vanguard build in Space Marine 2?

Vanguard has one pick in each class row and up to four prestige perks. Hooks a target, kicks in, and fights up close. The starting perk is always on: Contested health comes back 50% faster.

How do Vanguard perks work in Space Marine 2?

The Hotfix 15.2 tree gives Vanguard 31 listed perks. Choose one in each row except Prestige, which takes up to four. Signature ability: Grapnel Launcher.

Which weapons can Vanguard use in Space Marine 2?

Vanguard slots are primary, secondary, melee. The weapon list includes Bolt Carbine, Instigator Bolt Carbine, Melta Rifle, Occulus Bolt Carbine, Bolt Pistol, Heavy Bolt Pistol, Inferno Pistol, Neo-Volkite Pistol and 3 more.