Bolt Carbine
Mid-range carbine with extremely rapid fire.
Standard
- Head Hunter Head shots deal 10% more damage.
- Great Might Damage is 10% higher against Terminus-level foes.
Master-Crafted
- Rapid Health When your health is below 30%, killing 7 foes in rapid succession restores health by 10%.
- Retaliation After a clean Dodge, you deal 25% more damage for 10 seconds.
Master-Crafted
- Honed Precision Equipped Weapon's Maximum Spread decreases by 50% when firing without aiming.
- Adamantine Grip Recoil is 25% lower.
Artificer
- Divine Might Damage is 10% higher.
- Unwavering Resolve After reloading while having Low Ammo, damage is 25% higher for 5 seconds.
Artificer
- Head Hunter Head shots deal 10% more damage.
- Extended Magazine Magazine size is 15% higher of the maximum.
- Head Hunter Head shots deal 10% more damage.
- Divine Might Damage is 10% higher.
Artificer
- Cleaving Fire Shots will penetrate foe Block Stances, dealing 25% of the usual damage.
- Increased Capacity The maximum Ammo Reserve of this Weapon is 20% higher.
Relic
- Adamant Hunter When your health is below 30%, head shots deal 25% more damage.
- Magazine Restoration When your health drops below 30%, your Ammo Reserve is restored by a full magazine. Cannot exceed maximum Ammo capacity. The wait is 30 seconds.
Relic
- Perpetual Precision Maximum Spread is 10% lower.
- Adamantine Grip Recoil is 25% lower.
- Gun Strike Reload After a gun strike, this Weapon instantly reloads.
- Reloading Immunity While reloading, heavy hits do not stagger you.
Relic
- Recoupment Killing a Majoris-level or higher foe with a head shot with this Weapon restores 1 armour segment. The wait is 15 seconds.
- Divine Might Damage is 10% higher.
Heroic version
- Combi-Weapon You can use an alternative Pyreblaster firing mode, accessed through Augmented Vision scope mode.
Versions
- Standard-Issue Standard. damage 4.5, head-shot factor 1.5, rounds/min 600, magazine 30, reserve 240, pierce 0, falloff from 10 m
- Master-Crafted Master-Crafted. damage 4.95, head-shot factor 1.5, rounds/min 600, magazine 30, reserve 240, pierce 0, falloff from 10 m
- Master-Crafted Marksman Master-Crafted. damage 3.3, head-shot factor 3.3, rounds/min 320, magazine 20, reserve 140, pierce 3
- Salvation of Bakka Artificer. damage 5.85, head-shot factor 1.5, rounds/min 600, magazine 30, reserve 240, pierce 0, falloff from 10 m
- Salvation of Bakka Marksman Artificer. damage 3.9, head-shot factor 3.3, rounds/min 320, magazine 20, reserve 140, pierce 3
- Drogos Reclamation Artificer. damage 5.85, head-shot factor 1.5, rounds/min 600, magazine 36, reserve 288, pierce 0, falloff from 10 m
- Drogos Reclamation Marksman Artificer. damage 4.65, head-shot factor 2.4, rounds/min 320, magazine 30, reserve 270, pierce 3
- Gathalamor Crusade Relic. damage 7.2, head-shot factor 1.5, rounds/min 600, magazine 30, reserve 240, pierce 0, falloff from 10 m
- Gathalamor Crusade Marksman Relic. damage 4.8, head-shot factor 3.3, rounds/min 320, magazine 20, reserve 140, pierce 3
- Ophelian Liberation Relic. damage 7.2, head-shot factor 1.5, rounds/min 600, magazine 40, reserve 320, pierce 0, falloff from 10 m
- Ophelian Liberation Marksman Relic. damage 6, head-shot factor 2.4, rounds/min 320, magazine 35, reserve 315, pierce 3
- Combi-Flamer Heroic. damage 7.2, head-shot factor 1.5, rounds/min 600, magazine 45, reserve 225, pierce 0, falloff from 10 m