SM2 Ops

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All weapons

Bolt Pistol

Semi-automatic, precision pistol.

Secondary for Tactical, Assault, Vanguard, Bulwark, Sniper, Heavy, Techmarine. Live-tree point budget: 9.

Standard

Choose 1.

  • Perpetual Precision Maximum Spread is 10% lower.
  • Great Might Damage is 10% higher against Terminus-level foes.

Master-Crafted

Choose 1.

  • Head Hunter Head shots deal 10% more damage.
  • Retaliation After a clean Dodge, you deal 25% more damage for 10 seconds.

Master-Crafted

Choose 2. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Gun Strike Reload After a gun strike, this Weapon instantly reloads.
  • Iron Grip After a gun strike, Recoil is 35% lower for 10 seconds.

Artificer

Choose 1.

  • Increased Capacity The maximum Ammo Reserve of this Weapon is 20% higher.
  • Divine Might Damage is 10% higher.

Artificer

Choose 2. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Head Hunter Head shots deal 10% more damage.
  • Extended Magazine Magazine size is 15% higher of the maximum.

Relic

Choose 1.

  • Elite Hunter After killing a Majoris-level or higher foe with a melee Weapon, head shots deal 50% more damage for 10 seconds.
  • Rapid Health When your health is below 30%, killing 7 foes in rapid succession restores health by 10%.

Relic

Choose 2. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Head Hunter Head shots deal 10% more damage.
  • Extended Magazine Magazine size is 15% higher of the maximum.

Relic

Choose 1.

  • Honed Precision Equipped Weapon's Maximum Spread decreases by 50% when firing without aiming.
  • Divine Might Damage is 10% higher.

Heroic version

  • Burst Fire Shots leave the barrel in 3-round bursts.

Versions

  • Standard-Issue Standard. damage 3.1, head-shot factor 2.1, rounds/min 300, magazine 12, reserve 144, pierce 0
  • Master-Crafted - Alpha Master-Crafted. damage 3.41, head-shot factor 2.1, rounds/min 300, magazine 12, reserve 144, pierce 0
  • Master-Crafted - Beta Master-Crafted. damage 3.41, head-shot factor 2.1, rounds/min 300, magazine 14, reserve 168, pierce 0
  • Salvation of Bakka Artificer. damage 4.03, head-shot factor 2.1, rounds/min 300, magazine 12, reserve 144, pierce 0
  • Drogos Reclamation Artificer. damage 4.03, head-shot factor 2.1, rounds/min 300, magazine 16, reserve 192, pierce 0
  • Gathalamor Crusade Relic. damage 4.96, head-shot factor 2.1, rounds/min 300, magazine 12, reserve 144, pierce 0
  • Ophelian Liberation - Alpha Relic. damage 4.96, head-shot factor 2.1, rounds/min 300, magazine 18, reserve 216, pierce 0
  • Ophelian Liberation - Beta Relic. damage 5.89, head-shot factor 2.1, rounds/min 300, magazine 12, reserve 144, pierce 0
  • Honourific Relic Heroic. damage 5, head-shot factor 2.05, rounds/min 700, magazine 18, reserve 144, pierce 0

FAQ

How do I unlock Bolt Pistol in Space Marine 2?

Bolt Pistol is a secondary for Tactical, Assault, Vanguard, Bulwark, Sniper, Heavy, Techmarine. This sheet lists 9 versions (Standard, Master-Crafted, Artificer, Relic, Heroic), including the heroic Honourific Relic. Higher versions unlock in the armoury as the class levels. Armoury costs are not on this sheet.

What are the Bolt Pistol stats in Space Marine 2?

Standard-Issue: damage 3.1, head-shot factor 2.1, rounds/min 300, magazine 12, reserve 144, pierce 0.

What is the best Bolt Pistol build in Space Marine 2?

The live tree budget is 9 points across 16 perks in 8 rows. Choose-1 rows are exclusive. Some rows can take more than one perk when the in-game link allows it. This sheet does not redraw those links.