SM2 Ops

Unofficial fan app. Not affiliated with Games Workshop or Saber Interactive.

Loading game data…

All weapons

Neo-Volkite Pistol

Precision thermal pistol. Accumulative damage.

Secondary for Assault, Vanguard, Bulwark, Techmarine. Live-tree point budget: 8.

Standard

Choose 1.

  • Divine Might Damage is 10% higher.
  • Extended Magazine Magazine size is 15% higher of the maximum.

Master-Crafted

Choose 2. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Gun Strike Reload After a gun strike, this Weapon instantly reloads.
  • Combustive Momentum After a gun strike, heating speed is 30% higher for 6 seconds.

Master-Crafted

Choose 2. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Great Might Damage is 10% higher against Terminus-level foes.
  • Increased Capacity The maximum Ammo Reserve of this Weapon is 20% higher.

Artificer

Choose 1.

  • Volkite Discharge Area Volkite discharge area expands by 20%.
  • Volkite Discharge Area Volkite discharge area expands by 20%.

Artificer

Choose 2. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Heat Retention Heated foes cool down 25% slower.
  • Accelerated Combustion Heating speed is 20% higher.

Relic

Choose 1.

  • Volkite Discharge After killing a Majoris-level or higher foe with a melee Weapon, damage of volkite discharge is 30% higher for 10 seconds.
  • Violent Deflagration After killing a Majoris-level or higher foe with a melee Weapon, heating speed is 30% higher for 2 seconds.

Relic

Choose 2. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Volkite Blitz Volkite discharge damage increases by 25% and discharge area is 25% higher.
  • Distributed Deflagration Along with the Volkite explosion, 25% of the heat is also transferred to surrounding foes.

Versions

  • Standard-Issue Standard. damage 0.78, head-shot factor 1.6, rounds/min 1000, magazine 100, reserve 500, pierce 0, falloff from 70 m
  • Master-Crafted - Alpha Master-Crafted. damage 0.86, head-shot factor 1.6, rounds/min 1000, magazine 110, reserve 550, pierce 0, falloff from 70 m
  • Master-Crafted - Beta Master-Crafted. damage 0.94, head-shot factor 1.6, rounds/min 1000, magazine 100, reserve 500, pierce 0, falloff from 70 m
  • Salvation of Bakka Artificer. damage 1.01, head-shot factor 1.6, rounds/min 1000, magazine 120, reserve 600, pierce 0, falloff from 70 m
  • Drogos Reclamation Artificer. damage 1.09, head-shot factor 1.6, rounds/min 1000, magazine 100, reserve 500, pierce 0, falloff from 70 m
  • Gathalamor Crusade Relic. damage 1.25, head-shot factor 1.6, rounds/min 1000, magazine 130, reserve 650, pierce 0, falloff from 70 m
  • Ophelian Liberation - Alpha Relic. damage 1.33, head-shot factor 1.6, rounds/min 1000, magazine 100, reserve 500, pierce 0, falloff from 70 m

FAQ

How do I unlock Neo-Volkite Pistol in Space Marine 2?

Neo-Volkite Pistol is a secondary for Assault, Vanguard, Bulwark, Techmarine. This sheet lists 7 versions (Standard, Master-Crafted, Artificer, Relic). Higher versions unlock in the armoury as the class levels. Armoury costs are not on this sheet.

What are the Neo-Volkite Pistol stats in Space Marine 2?

Standard-Issue: damage 0.78, head-shot factor 1.6, rounds/min 1000, magazine 100, reserve 500, pierce 0, falloff from 70 m.

What is the best Neo-Volkite Pistol build in Space Marine 2?

The live tree budget is 8 points across 14 perks in 7 rows. Choose-1 rows are exclusive. Some rows can take more than one perk when the in-game link allows it. This sheet does not redraw those links.