SM2 Ops

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All weapons

Thunder Hammer

Slow melee Weapon that deals powerful splash damage.

Melee for Assault, Bulwark, Techmarine. Live-tree point budget: 12.

Standard

Choose 1.

  • Armoured Strength If you have armour remaining, melee damage is 10% higher.
  • Perpetual Strength Melee damage is 5% higher.

Master-Crafted

Choose 1.

  • Calm Before the Storm When preparing Aftershock, you take 10% less ranged damage.
  • Fast Preparation Aftershock preparation time is 30% lower.

Master-Crafted

Choose 2. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Perpetual Strength Melee damage is 5% higher.
  • Perpetual Strength Melee damage is 5% higher.

Master-Crafted

Choose 1.

  • Extremis Slayer Melee damage against Extremis-level foes is 15% higher.
  • Shattering Impact Ground Slam splash radius is 50% higher.

Artificer

Choose 1.

  • Reclamation Aftershock and Ground Slam restore 100% more contested health.
  • Seismic Chain After performing a Ground Slam, hold the attack button to perform an additional Ground Slam.

Artificer

Choose 4. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Offence Initiated If your armour is fully depleted, this Weapon damage is 10% higher.
  • Perpetual Strength Melee damage is 5% higher.
  • Braced Preparation While preparing Aftershock, heavy hits do not stagger you or knock you back.
  • After Aftershock After hitting a foe with Aftershock, you deal 10% more melee damage for 10 seconds.

Artificer

Choose 1.

  • Hard Target While performing a Light Combo, you take 15% less ranged damage.
  • Kill Streak After killing 7 foes in rapid succession with a Light Combo, heavy hits do not stagger you or knock you back for 5 seconds. The wait is 10 seconds.

Relic

Choose 1.

  • Patience Rewarded When your health is below 30%, a fully prepared Aftershock hit restores 1 armour segment.
  • Aftershock Improved Aftershock gains additional smash.

Relic

Choose 2. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Majoris Slayer Melee damage against Majoris-level foes is 10% higher.
  • Minoris Slayer Melee damage against Minoris-level foes is 20% higher.

Relic

Choose 1.

  • Reeling Blow Foes hit by Pommel Smash deal 30% less damage for 4 seconds. The wait is 10 seconds.
  • Dead End Pommel Smash damage is 50% higher.

Heroic version

  • Electrified Thunderclap Fully Charged Attacks leave behind a Shock Grenade effect.
  • Whirling Strike Aftershock is replaced by a powerful spinning attack. Hitting 5 or more foes with a single attack grants 1 Adrenaline Surge stacks.

Versions

  • Standard-Issue Standard. damage 14, cleave 0, combo 0.2, poise 1
  • Master-Crafted - Alpha Master-Crafted. damage 18.2, cleave 3, combo 0.17, poise 1
  • Master-Crafted - Beta Master-Crafted. damage 15.4, cleave -3, combo 0.07, poise 1
  • Master-Crafted - Gamma Master-Crafted. damage 21, cleave 0, combo 0.3, poise 1
  • Salvation of Bakka - Alpha Artificer. damage 22.4, cleave 3, combo 0.13, poise 1
  • Salvation of Bakka - Beta Artificer. damage 18.2, cleave -3, combo 0.07, poise 1
  • Salvation of Bakka - Gamma Artificer. damage 23.8, cleave 0, combo 0.3, poise 1
  • Salvation of Bakka - Delta Artificer. damage 25.9, cleave 2, combo 0.2, poise 1
  • Ophelian Liberation - Alpha Relic. damage 29.4, cleave 3, combo 0.1, poise 1
  • Ophelian Liberation - Beta Relic. damage 22.4, cleave -3, combo 0.07, poise 1
  • Ophelian Liberation - Gamma Relic. damage 28, cleave 0, combo 0.3, poise 1
  • Storm's Dominion Heroic. damage 22.4, cleave 0, combo 0.07, poise 1
  • Lord Executioner's Axe Heroic. damage 25.2, cleave 1, combo 0.2, poise 1

FAQ

How do I unlock Thunder Hammer in Space Marine 2?

Thunder Hammer is a melee for Assault, Bulwark, Techmarine. This sheet lists 13 versions (Standard, Master-Crafted, Artificer, Relic, Heroic), including the heroic Storm's Dominion. Higher versions unlock in the armoury as the class levels. Armoury costs are not on this sheet.

What are the Thunder Hammer stats in Space Marine 2?

Standard-Issue: damage 14, cleave 0, combo 0.2, poise 1.

What is the best Thunder Hammer build in Space Marine 2?

The live tree budget is 12 points across 22 perks in 10 rows. Choose-1 rows are exclusive. Some rows can take more than one perk when the in-game link allows it. This sheet does not redraw those links.