SM2 Ops

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All weapons

Stalker Bolt Rifle

Scoped, high-powered, semi-automatic rifle.

Primary for Tactical, Sniper. Live-tree point budget: 9.

Standard

Choose 1.

  • Unwavering Resolve After reloading while having Low Ammo, damage is 25% higher for 5 seconds.
  • Divine Might Damage is 10% higher.

Master-Crafted

Choose 1.

  • Adamant Hunter When your health is below 30%, head shots deal 25% more damage.
  • Survival Instinct When your health is below 30%, you deal 25% more damage.

Master-Crafted

Choose 2. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Head Hunter Head shots deal 10% more damage.
  • Adamantine Grip Recoil is 25% lower.

Artificer

Choose 1.

  • Cleaving Fire Shots will penetrate foe Block Stances, dealing 25% of the usual damage.
  • Extended Magazine Magazine size is 15% higher of the maximum.

Artificer

Choose 2. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Head Hunter Head shots deal 10% more damage.
  • Increased Capacity The maximum Ammo Reserve of this Weapon is 20% higher.

Relic

Choose 1.

  • Agile Hunter After a clean Dodge, head shots deal 35% more damage for 10 seconds.
  • Reloaded Restoration After reloading, your Ammo Reserve is restored by 50% of the number of foes hit. Cannot exceed maximum Ammo capacity.

Relic

Choose 2. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Fast Reload This Weapon reloads 10% sooner.
  • Great Might Damage is 10% higher against Terminus-level foes.

Relic

Choose 1.

  • Recoupment Killing a Majoris-level or higher foe with a head shot with this Weapon restores 1 armour segment. The wait is 15 seconds.
  • Remote Threat Foes at a distance of more than 25 metres take 20% more damage.

Heroic version

  • Reconnaissance by Fire Landing 3 successful body shots in short succession creates a small Auspex Scan area. The wait is 8 seconds.

Versions

  • Standard-Issue Standard. damage 6.5, head-shot factor 3.1, rounds/min 150, magazine 12, reserve 36, pierce 4
  • Master-Crafted - Alpha Master-Crafted. damage 7.15, head-shot factor 3.1, rounds/min 150, magazine 14, reserve 42, pierce 4
  • Master-Crafted - Beta Master-Crafted. damage 7.8, head-shot factor 3.4, rounds/min 150, magazine 12, reserve 36, pierce 4
  • Salvation of Bakka Artificer. damage 8.45, head-shot factor 3.1, rounds/min 150, magazine 16, reserve 48, pierce 4
  • Drogos Reclamation Artificer. damage 9.1, head-shot factor 3.4, rounds/min 150, magazine 12, reserve 36, pierce 4
  • Gathalamor Crusade Relic. damage 10.4, head-shot factor 3.1, rounds/min 150, magazine 18, reserve 54, pierce 4
  • Ophelian Liberation - Alpha Relic. damage 11.7, head-shot factor 3.4, rounds/min 150, magazine 12, reserve 36, pierce 4
  • Ophelian Liberation - Beta Relic. damage 10.4, head-shot factor 3.1, rounds/min 220, magazine 12, reserve 36, pierce 4
  • Deathwatch Heroic. damage 9.43, head-shot factor 3.1, rounds/min 180, magazine 18, reserve 48, pierce 0

FAQ

How do I unlock Stalker Bolt Rifle in Space Marine 2?

Stalker Bolt Rifle is a primary for Tactical, Sniper. This sheet lists 9 versions (Standard, Master-Crafted, Artificer, Relic, Heroic), including the heroic Deathwatch. Higher versions unlock in the armoury as the class levels. Armoury costs are not on this sheet.

What are the Stalker Bolt Rifle stats in Space Marine 2?

Standard-Issue: damage 6.5, head-shot factor 3.1, rounds/min 150, magazine 12, reserve 36, pierce 4.

What is the best Stalker Bolt Rifle build in Space Marine 2?

The live tree budget is 9 points across 16 perks in 8 rows. Choose-1 rows are exclusive. Some rows can take more than one perk when the in-game link allows it. This sheet does not redraw those links.