Heavy Plasma Incinerator
High-powered plasma Weapon. Can be charged.
Standard
- Common Cooling Common Shots generate 10% less Heat.
- Fast Venting Weapons shed heat 15% faster.
Master-Crafted
- Rapid Cooling After killing 7 foes in rapid succession, this Weapon does not heat for 10 seconds. The wait is 15 seconds.
- Contingency Plan When your Ammo Reserve is less than 25% of your Ammo capacity, melee damage is 20% higher.
Master-Crafted
- Heavy Velocity When in Heavy Stance, shots Charge 15% faster.
- Plasma Collection This Weapon's energy reserve is 20% higher.
Master-Crafted
- Supercharged Shot Damage from a Charged Shot is 10% higher.
- Efficient Charge Charged Shots from this Plasma Weapon use 2 less energy.
Artificer
- Adamant Velocity When your health is below 30%, shots Charge 25% faster.
- Adamant Restoration When your health drops below 30%, your Ammo Reserve is restored by 25% of the maximum capacity. Cannot exceed maximum Ammo capacity. The wait is 30 seconds.
Artificer
- Supercharged Shot Damage from a Charged Shot is 10% higher.
- Heavy Fire While in Heavy Stance, Fire Rate is 15% higher.
Artificer
- Heavy Immunity While in Heavy Stance, heavy hits do not stagger you.
- Weapon Strike Melee damage is 50% higher.
Relic
- Retaliation After a clean Dodge, you deal 25% more damage for 10 seconds.
- Brutal Rampage After killing 3 foes or more with one shot, you deal 25% more damage for 5 seconds.
Relic
- Charged Cooling Charged Shots generate 10% less Heat.
- Fast Venting Weapons shed heat 15% faster.
Relic
- Supercharged Shot Damage from a Charged Shot is 10% higher.
- Plasma Collection This Weapon's energy reserve is 20% higher.
Heroic version
- Plasma Hail In Heavy Stance, get an increase in Fire Rate instead of Charged Shots.
Versions
- Standard-Issue Standard. damage 25, head-shot factor 1.25, rounds/min 60, magazine 40, reserve 0, pierce 0, heat 15
- Master-Crafted - Alpha Master-Crafted. damage 27.5, head-shot factor 1.25, rounds/min 60, magazine 40, reserve 0, pierce 0, heat 10.42
- Master-Crafted - Beta Master-Crafted. damage 27.5, head-shot factor 1.25, rounds/min 60, magazine 45, reserve 0, pierce 0, heat 15
- Master-Crafted - Gamma Master-Crafted. damage 27.5, head-shot factor 1.25, rounds/min 60, magazine 40, reserve 0, pierce 0, heat 15
- Salvation of Bakka - Alpha Artificer. damage 32.5, head-shot factor 1.25, rounds/min 60, magazine 40, reserve 0, pierce 0, heat 9.22
- Salvation of Bakka - Beta Artificer. damage 32.5, head-shot factor 1.25, rounds/min 60, magazine 50, reserve 0, pierce 0, heat 15
- Drogos Reclamation Artificer. damage 32.5, head-shot factor 1.25, rounds/min 60, magazine 40, reserve 0, pierce 0, heat 15
- Gathalamor Crusade - Alpha Relic. damage 40, head-shot factor 1.25, rounds/min 60, magazine 40, reserve 0, pierce 0, heat 8.27
- Gathalamor Crusade - Beta Relic. damage 40, head-shot factor 1.25, rounds/min 60, magazine 55, reserve 0, pierce 0, heat 15
- Ophelian Liberation Relic. damage 40, head-shot factor 1.25, rounds/min 60, magazine 40, reserve 0, pierce 0, heat 15
- Relic Battle-Worn Heroic. damage 72, head-shot factor 1.25, rounds/min 60, magazine 55, reserve 0, pierce 0, heat 15