Heavy Bolter
Fully automatic Heavy Weapon. Fire rate accelerates over time.
Standard
- Fast Venting Weapons shed heat 15% faster.
- Perpetual Cooling Weapon Heating is 10% lower.
Master-Crafted
- Perfect Cooling After a clean Dodge, the equipped Weapon is completely cooled.
- Contingency Plan When your Ammo Reserve is less than 25% of your Ammo capacity, melee damage is 20% higher.
Master-Crafted
- Increased Capacity The maximum Ammo Reserve of this Weapon is 20% higher.
- Head Hunter Head shots deal 10% more damage.
- Heavy Immunity While in Heavy Stance, heavy hits do not stagger you.
- Perpetual Penetration Each shot passes through 1 extra target.
Artificer
- Adamant Restoration When your health drops below 30%, your Ammo Reserve is restored by 25% of the maximum capacity. Cannot exceed maximum Ammo capacity. The wait is 30 seconds.
- Adamant Hunter When your health is below 30%, head shots deal 25% more damage.
Artificer
- Heavy Might While in Heavy Stance, you deal 15% more damage.
- Heavy Precision While in Heavy Stance, Maximum Spread is 10% lower.
- Heavy Might While in Heavy Stance, you deal 15% more damage.
- Honed Precision Equipped Weapon's Maximum Spread decreases by 50% when firing without aiming.
Relic
- Discipline When you have Low Ammo, you deal 25% more damage.
- Efficient Precision When you have Low Ammo, Maximum Spread is 25% lower.
Relic
- Fast Venting Weapons shed heat 15% faster.
- Perpetual Cooling Weapon Heating is 10% lower.
- Increased Capacity The maximum Ammo Reserve of this Weapon is 20% higher.
- Weapon Strike Melee damage is 50% higher.
Relic
- Great Might Damage is 10% higher against Terminus-level foes.
- Divine Might Damage is 10% higher.
Heroic version
- Reinforced Guncasing Clean parry window increases by 50%. After a gun strike, the Weapon is completely cooled.
Versions
- Standard-Issue Standard. damage 3, head-shot factor 2, rounds/min 300, magazine 450, reserve 0, pierce 4, heat 0
- Master-Crafted - Alpha Master-Crafted. damage 3.3, head-shot factor 2, rounds/min 300, magazine 450, reserve 0, pierce 4, heat 0
- Master-Crafted - Beta Master-Crafted. damage 3.3, head-shot factor 2, rounds/min 300, magazine 525, reserve 0, pierce 4, heat 0
- Master-Crafted - Gamma Master-Crafted. damage 3.3, head-shot factor 2, rounds/min 300, magazine 450, reserve 0, pierce 4, heat 0
- Salvation of Bakka - Alpha Artificer. damage 3.9, head-shot factor 2, rounds/min 300, magazine 450, reserve 0, pierce 4, heat 0
- Salvation of Bakka - Beta Artificer. damage 3.9, head-shot factor 2, rounds/min 300, magazine 550, reserve 0, pierce 4, heat 0
- Drogos Reclamation Artificer. damage 3.9, head-shot factor 2, rounds/min 300, magazine 450, reserve 0, pierce 4, heat 0
- Gathalamor Crusade - Alpha Relic. damage 4.8, head-shot factor 2, rounds/min 300, magazine 450, reserve 0, pierce 4, heat 0
- Gathalamor Crusade - Beta Relic. damage 4.8, head-shot factor 2, rounds/min 300, magazine 575, reserve 0, pierce 4, heat 0
- Ophelian Liberation - Alpha Relic. damage 4.8, head-shot factor 2, rounds/min 300, magazine 450, reserve 0, pierce 4, heat 0
- Ophelian Liberation - Beta Relic. damage 5.7, head-shot factor 2, rounds/min 300, magazine 450, reserve 0, pierce 4, heat 0
- Chains of Duty Heroic. damage 5.7, head-shot factor 2, rounds/min 300, magazine 450, reserve 0, pierce 4, heat 0