Heavy Bolt Rifle
Fully automatic, mid-range rifle.
Standard
- Head Hunter Head shots deal 10% more damage.
- Extended Magazine Magazine size is 15% higher of the maximum.
Master-Crafted
- Adamant Hunter When your health is below 30%, head shots deal 25% more damage.
- Magazine Restoration When your health drops below 30%, your Ammo Reserve is restored by a full magazine. Cannot exceed maximum Ammo capacity. The wait is 30 seconds.
Master-Crafted
- Fast Reload This Weapon reloads 10% sooner.
- Cleaving Fire Shots will penetrate foe Block Stances, dealing 25% of the usual damage.
Artificer
- Able Reload After using a Class Ability, the equipped Weapon instantly reloads.
- Remote Threat Foes at a distance of more than 25 metres take 20% more damage.
Artificer
- Head Hunter Head shots deal 10% more damage.
- Great Might Damage is 10% higher against Terminus-level foes.
- Tactical Precision Head shots deal 20% more damage. Non-head shot damage is 10% lower.
- Increased Capacity The maximum Ammo Reserve of this Weapon is 20% higher.
Artificer
- Recoupment Killing a Majoris-level or higher foe with a head shot with this Weapon restores 1 armour segment. The wait is 15 seconds.
- Cleaving Fire Shots will penetrate foe Block Stances, dealing 25% of the usual damage.
Relic
- Rapid Health When your health is below 30%, killing 7 foes in rapid succession restores health by 10%.
- Rampage After killing 7 foes in rapid succession, deal 25% more damage for 10 seconds. The wait is 15 seconds.
Relic
- Perpetual Penetration Each shot passes through 1 extra target.
- Extended Magazine Magazine size is 15% higher of the maximum.
- Reloading Immunity While reloading, heavy hits do not stagger you.
- Honed Precision Equipped Weapon's Maximum Spread decreases by 50% when firing without aiming.
Relic
- Divine Might Damage is 10% higher.
- Remote Threat Foes at a distance of more than 25 metres take 20% more damage.
Heroic version
- Auxiliary Grenade Launcher Toggle to Augmented Vision mode to activate auxiliary grenade launcher.
Versions
- Standard-Issue Standard. damage 3.6, head-shot factor 2, rounds/min 350, magazine 45, reserve 225, pierce 4
- Master-Crafted - Alpha Master-Crafted. damage 3.96, head-shot factor 2, rounds/min 350, magazine 45, reserve 225, pierce 4
- Master-Crafted - Beta Master-Crafted. damage 4.32, head-shot factor 2, rounds/min 350, magazine 45, reserve 225, pierce 4
- Salvation of Bakka - Alpha Artificer. damage 4.68, head-shot factor 2, rounds/min 350, magazine 50, reserve 250, pierce 4
- Salvation of Bakka - Beta Artificer. damage 5.04, head-shot factor 2, rounds/min 350, magazine 45, reserve 225, pierce 4
- Drogos Reclamation - Alpha Artificer. damage 4.68, head-shot factor 2, rounds/min 350, magazine 55, reserve 275, pierce 4
- Drogos Reclamation - Beta Artificer. damage 4.39, head-shot factor 2.1, rounds/min 350, magazine 45, reserve 225, pierce 4
- Gathalamor Crusade - Alpha Relic. damage 5.76, head-shot factor 2, rounds/min 350, magazine 55, reserve 275, pierce 4
- Gathalamor Crusade - Beta Relic. damage 6.48, head-shot factor 2, rounds/min 350, magazine 45, reserve 225, pierce 4
- Ophelian Liberation - Alpha Relic. damage 5.76, head-shot factor 2, rounds/min 350, magazine 60, reserve 300, pierce 4
- Ophelian Liberation - Beta Relic. damage 5.41, head-shot factor 2.1, rounds/min 350, magazine 45, reserve 225, pierce 4
- Deathwatch Heroic. damage 6.48, head-shot factor 1.9, rounds/min 350, magazine 45, reserve 225, pierce 4