SM2 Ops

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All weapons

Heavy Bolt Rifle

Fully automatic, mid-range rifle.

Primary for Tactical, Heavy, Techmarine. Live-tree point budget: 12.

Standard

Choose 1.

  • Head Hunter Head shots deal 10% more damage.
  • Extended Magazine Magazine size is 15% higher of the maximum.

Master-Crafted

Choose 2. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Adamant Hunter When your health is below 30%, head shots deal 25% more damage.
  • Magazine Restoration When your health drops below 30%, your Ammo Reserve is restored by a full magazine. Cannot exceed maximum Ammo capacity. The wait is 30 seconds.

Master-Crafted

Choose 2. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Fast Reload This Weapon reloads 10% sooner.
  • Cleaving Fire Shots will penetrate foe Block Stances, dealing 25% of the usual damage.

Artificer

Choose 1.

  • Able Reload After using a Class Ability, the equipped Weapon instantly reloads.
  • Remote Threat Foes at a distance of more than 25 metres take 20% more damage.

Artificer

Choose 4. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Head Hunter Head shots deal 10% more damage.
  • Great Might Damage is 10% higher against Terminus-level foes.
  • Tactical Precision Head shots deal 20% more damage. Non-head shot damage is 10% lower.
  • Increased Capacity The maximum Ammo Reserve of this Weapon is 20% higher.

Artificer

Choose 1.

  • Recoupment Killing a Majoris-level or higher foe with a head shot with this Weapon restores 1 armour segment. The wait is 15 seconds.
  • Cleaving Fire Shots will penetrate foe Block Stances, dealing 25% of the usual damage.

Relic

Choose 2. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Rapid Health When your health is below 30%, killing 7 foes in rapid succession restores health by 10%.
  • Rampage After killing 7 foes in rapid succession, deal 25% more damage for 10 seconds. The wait is 15 seconds.

Relic

Choose 4. The live tree can take more than one of these when the row above connects. This sheet does not redraw those links.

  • Perpetual Penetration Each shot passes through 1 extra target.
  • Extended Magazine Magazine size is 15% higher of the maximum.
  • Reloading Immunity While reloading, heavy hits do not stagger you.
  • Honed Precision Equipped Weapon's Maximum Spread decreases by 50% when firing without aiming.

Relic

Choose 1.

  • Divine Might Damage is 10% higher.
  • Remote Threat Foes at a distance of more than 25 metres take 20% more damage.

Heroic version

  • Auxiliary Grenade Launcher Toggle to Augmented Vision mode to activate auxiliary grenade launcher.

Versions

  • Standard-Issue Standard. damage 3.6, head-shot factor 2, rounds/min 350, magazine 45, reserve 225, pierce 4
  • Master-Crafted - Alpha Master-Crafted. damage 3.96, head-shot factor 2, rounds/min 350, magazine 45, reserve 225, pierce 4
  • Master-Crafted - Beta Master-Crafted. damage 4.32, head-shot factor 2, rounds/min 350, magazine 45, reserve 225, pierce 4
  • Salvation of Bakka - Alpha Artificer. damage 4.68, head-shot factor 2, rounds/min 350, magazine 50, reserve 250, pierce 4
  • Salvation of Bakka - Beta Artificer. damage 5.04, head-shot factor 2, rounds/min 350, magazine 45, reserve 225, pierce 4
  • Drogos Reclamation - Alpha Artificer. damage 4.68, head-shot factor 2, rounds/min 350, magazine 55, reserve 275, pierce 4
  • Drogos Reclamation - Beta Artificer. damage 4.39, head-shot factor 2.1, rounds/min 350, magazine 45, reserve 225, pierce 4
  • Gathalamor Crusade - Alpha Relic. damage 5.76, head-shot factor 2, rounds/min 350, magazine 55, reserve 275, pierce 4
  • Gathalamor Crusade - Beta Relic. damage 6.48, head-shot factor 2, rounds/min 350, magazine 45, reserve 225, pierce 4
  • Ophelian Liberation - Alpha Relic. damage 5.76, head-shot factor 2, rounds/min 350, magazine 60, reserve 300, pierce 4
  • Ophelian Liberation - Beta Relic. damage 5.41, head-shot factor 2.1, rounds/min 350, magazine 45, reserve 225, pierce 4
  • Deathwatch Heroic. damage 6.48, head-shot factor 1.9, rounds/min 350, magazine 45, reserve 225, pierce 4

FAQ

How do I unlock Heavy Bolt Rifle in Space Marine 2?

Heavy Bolt Rifle is a primary for Tactical, Heavy, Techmarine. This sheet lists 12 versions (Standard, Master-Crafted, Artificer, Relic, Heroic), including the heroic Deathwatch. Higher versions unlock in the armoury as the class levels. Armoury costs are not on this sheet.

What are the Heavy Bolt Rifle stats in Space Marine 2?

Standard-Issue: damage 3.6, head-shot factor 2, rounds/min 350, magazine 45, reserve 225, pierce 4.

What is the best Heavy Bolt Rifle build in Space Marine 2?

The live tree budget is 12 points across 22 perks in 9 rows. Choose-1 rows are exclusive. Some rows can take more than one perk when the in-game link allows it. This sheet does not redraw those links.